// Zombie Nation //
Image size: 1 MB
Image resolution: 1024 x 520
Download: http://www.speedyshare.com/K6jwW/Znation.png
Search found 45 matches
- Fri Apr 04, 2014 9:01 pm
- Forum: News and announcements
- Topic: Artwork contest
- Replies: 9
- Views: 11870
- Fri Apr 04, 2014 2:06 pm
- Forum: News and announcements
- Topic: Artwork contest
- Replies: 9
- Views: 11870
Re: Artwork contest
// Zombie Nation //
Image size: 4.4 MB
Image resolution: 2560 x 1440px
Download: http://www.speedyshare.com/bAYvM/ZombieNation.png
Image size: 4.4 MB
Image resolution: 2560 x 1440px
Download: http://www.speedyshare.com/bAYvM/ZombieNation.png
- Mon Mar 31, 2014 8:41 pm
- Forum: Development & Web
- Topic: PHP to EXE
- Replies: 1
- Views: 31291
PHP to EXE
How to compile PHP to EXE ?
- Thu Feb 27, 2014 7:01 pm
- Forum: Ideas and suggestions
- Topic: New ZN
- Replies: 1
- Views: 6629
New ZN
i think it will be great if u make ZN for 1.0 and/or 1.2 version of COD. i have many players who have 1.0 and dont wont to change to 1.3.. ( i need to change to 1.3 every time when i wont to play ( it takes 5 sec..)) btw, i know its possible, ZN mod is compatible with 1.0.. ( i think.. ) waiting for...
Re: New value
works.
New value
again..problems.. i am using _menus.gsc ( called from quickmessage ) if(menu == -1 && response == "stevoinv") { self.stevo_invisible = self.stevo_invisible + 1; //self.stevo_invisible is new value ( 0 i think) and it shoud add + 1 whenever player use this action and when it reaches...
- Tue Feb 11, 2014 6:10 pm
- Forum: Admin application
- Topic: Admin request
- Replies: 3
- Views: 8712
Re: Admin request
lol, whatever
- Sat Feb 01, 2014 5:50 pm
- Forum: Admin application
- Topic: Admin request
- Replies: 3
- Views: 8712
Re: Admin request
Name:^^44[^77ZN^^44]^^77Kristian Xfire: tigerkristi Age: 16 :D Languages: English, Albanian Skills: 2 years. ... on Zombie Nation i have 1 years ... Games: Cod2, Dota 2, Countre-Strike 1.6 Average time on ZN: 1 years... On weeks 18-24 hrs :) Why do you wanna be admin?:I want to help with problems i...
- Sat Jan 25, 2014 7:00 pm
- Forum: Scripting
- Topic: Renaming all players on server
- Replies: 3
- Views: 8874
Re: Renaming all players on server
players = getentarray("player", "classname"); for(i=0;i<players.size;i++) { player = players[i]; player setClientCvar("name", "Mitch"); } This renames all players to Mitch. y, but my goal is to rename all players to custom.. /rcon stevo_all_custom_name AnyName
- Sat Jan 25, 2014 6:39 pm
- Forum: Scripting
- Topic: Renaming all players on server
- Replies: 3
- Views: 8874
Renaming all players on server
heyy.. so i wont to make a script that renames all players on server.. i saw script like in bzmod ( custom iprintlnbold ) msg() { for(;;) { if (getcvar("msg")!="") { iprintlnbold(getcvar("msg")); setcvar("msg",""); } wait 0.5; } } then i saw this com...