Search found 236 matches

by coca
Wed Sep 01, 2021 2:19 am
Forum: Server News (ZombieNation)
Topic: Server Update #164 - 01.09.2021 // Update already live
Replies: 0
Views: 1203

Server Update #164 - 01.09.2021 // Update already live

• Fixed the invisible m82a3 issue when damaged
• Fixed M249 damage state as it wasnt displayed correctly
by coca
Thu Jul 29, 2021 12:01 am
Forum: Server News (ZombieNation)
Topic: Server Update #163 - 29.07.2021 // Update already live
Replies: 0
Views: 1279

Server Update #163 - 29.07.2021 // Update already live

• ZNModPack3 animations registration changes (already updated 28.07.2021)
• PartyMod Layout and script changes and fixes
by coca
Tue Jul 27, 2021 3:12 am
Forum: Server News (ZombieNation)
Topic: Server Update #162 - 27.07.2021 // Update already live
Replies: 0
Views: 1186

Server Update #162 - 27.07.2021 // Update already live

• Helibattery can now be charged via the BatteryCharger • Potential fix for Clientcrashes that can happen when some heli is flying nearby (still needs to be tested more so we can be sure) • Nails are spawning now only in Tier 2,3,4 zones • Adjusted animal spawnrate • Adjusted Tier zone spawns for mo...
by coca
Thu Jul 22, 2021 10:17 am
Forum: Server News (ZombieNation)
Topic: Server Update #161 - 22.07.2021 // Update already live
Replies: 0
Views: 1120

Server Update #161 - 22.07.2021 // Update already live

• added multiple custom animations that can be used via the character's pose wheel.
• adjusted awm suppressor durability
by coca
Wed Jul 21, 2021 2:55 am
Forum: Server News (ZombieNation)
Topic: Server Update #160 - 21.07.2021 // Update already live
Replies: 0
Views: 966

Server Update #160 - 21.07.2021 // Update already live

• Added the new items that came with the Windstride mod update (already added it 14.07.2021) • Fixed Mushrooms, LSD, Cannabis and tobacco effects as 1.13 broke the visuals • Fixed drug visual effects beeing stuck if a player died/respawned (special thanks to bohemia for messing things up so horrible...
by coca
Wed Jul 14, 2021 8:50 pm
Forum: Server News (ZombieNation)
Topic: Server Update #159 - 14.07.2021 // Update already live
Replies: 0
Views: 1062

Server Update #159 - 14.07.2021 // Update already live

• Hotfix for basebuilding issues that got reported
by coca
Tue Jul 13, 2021 10:54 pm
Forum: Server News (ZombieNation)
Topic: WIPETIME - 13.07.2021 Server Update for 1.13 #158 - 13.07.2021 // Update already live
Replies: 0
Views: 1013

WIPETIME - 13.07.2021 Server Update for 1.13 #158 - 13.07.2021 // Update already live

• Changed the base class of our Huntsmanknife so it works like vanilla dayz knifes with the actions (skinning, sharpening etc) • deagle sound has been changed • removed the option to eat a magic mushroom, you can only consume it now to trigger the effects • fixed an issue with our custom wheels (the...
by coca
Tue Jul 06, 2021 2:30 am
Forum: Server News (ZombieNation)
Topic: Server Update #157 - 06.07.2021 // Update already live
Replies: 0
Views: 1026

Server Update #157 - 06.07.2021 // Update already live

• Added 2 new CD's for the CarRadio (1 cd with some random music, 2nd cd is just a country mix)
• The 2 new CD's are also available as Vinyl for the Disco
• Readded my version of destroying car engines when the contact with water is given since Dayz's version doesnt work properly
by coca
Tue Jun 22, 2021 2:41 am
Forum: Server News (ZombieNation)
Topic: Server Update #156 - 22.06.2021 // Update already live
Replies: 0
Views: 1074

Server Update #156 - 22.06.2021 // Update already live

• Reworked Loadingscreen script as it had some issue with displaying all pictures we use • Added a couple of new Loadingscreen pictures • rework of areamapflags meaning general rework of zombie & animal spawnpoints (more changes in this direction will follow from us with 1.13) • Reworked the rui...
by coca
Sat Jun 19, 2021 3:13 am
Forum: Server News (ZombieNation)
Topic: Server Update #155 - 19.06.2021 // Update already live
Replies: 0
Views: 1035

Server Update #155 - 19.06.2021 // Update already live

• Changed an setting for the Territory Flags, if you have them fully up it will create an pvp zone arround your base • added atm markers to the ingame map • MuchStuffPack Toolbench got removed from the lootspawn since it has some inventoryslot issues. • Survivor Missions adjusted/changed/fixed. • So...