Server Update #182 - 03.12.2021 // Update already live

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coca
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Server Update #182 - 03.12.2021 // Update already live

Post by coca »

• final adjustments for the ATV
• Reworked the whole znmodpack, znmodpack2 & znmodpack3 (this is for pure optimization and fixes for those items that had smaller issues)
• Reworked every single item that we have implemented (performance opimization, script optimization, 3d model rework, texture rework, etc)
• Reworked the purge mask 3d model
• Reworked the purge mask texture
• Reworked gasoline canister ghosticon on the atv
• Reworked advanced GasMask texture and rvmat's
• Reworked Medkits texture and rvmat's
• Reworked SVU 3d model
• Reworked SVU reloading and holding animation
• Reworked M1014 Texture
• Reworked SPAS12 Texture
• Reworked M98B Texture
• Reworked Magnum Texture
• Reworked M4A1 Sopmod Texture
• Reworked AA12 Texture
• Reworked AA12 3d model so it has a foldable ironsight while optics are attached
• Reworked P90 and P90 suppressor 3d model
• Reworked 308 & 762 suppressor Texture
• Reworked FN SCAR H Texture
• Reworked M4-ZNTexture
• Reworked UZI Texture
• Reworked HK417 Texture
• Reworked m300 3d model, bolt animation and weapon holding animation
• Reworked Cap-Headphones Texture
• Reworked Hood-Cape Texture
• Reworked Face Mask Texture
• Reworked Tactical Oakley Sunglasses Texture
• Reworked GasMask2020 Texture and 3d Model
• Reworked Camel Backpack Texture and 3d model
• Reworked Tactical Helmet Texture
• Reworked M40A3 3d model
• Reworked nearly all ammo and ammobox 3d models
• Reworked Tourist Backpack 3d Model
• Reworked M98B 3d model, bolt animation and weapon holding animation
• Reworked Crossbow 3d model (arrow is now not visible, so its not bugging into the view while aiming. This will get fixed as soon as dayz releases a mechanic for bows that we can implement for the crossbow)
• Reworked a small thing in the Main menu
• Reworked Oshkosh Black Texture
• Reworked Oshkosh brakeforce and general grip
• Reworked PAZ 3d model (the hood is now not openable anymore duo to multiple changes and reasons)
• Reworked PAZ wheels grip
• Reworked BMW wheels grip
• Reworked BMW viewpoint in 3rd person
• Reworked dayz latest changes in relation to item dropping on ground since the items were stacking a bit stupid into the air
• Reworked and fixed the complete MVS mod, mostly damage textures, 3d models, missing ghosticons, missing scripts, not functioning scripts, not functioning ghosticon slots duo to incompability with other mods and animation registration
• Added back the FlipTransport mod since our version was not ideal in certain situations
• Added a Firework mod to our server (findable in the lootspawn or buyable in kumyrna)
• Added smoke particle effects to Skalisty and Prison Island (already added 21.11.2021)
• Added the possibilitie to attach the new dayz Aug magazine into all other stanag weapons
• Added the possibilitie to attach all stanag magazines into the new dayz aug weapon
• Added the atv's to the fixvehicleposition mod (this should prevent atvs to be spawned on rooftops after an restart or even bugging under the map) (already added 28.10.2021)
• Added our own Build anywhere version which allows you to really place things everywhere, make sure to place your stuff properly or else i can already hear you screaming "i cant pack my tent", "its stuck inside the wall" :D
• Added a option to set a specific key to just toggle the ZombieNation logo on/off without turning the hud off
• Added a option to set a specific key to toggle the Chat switch between global and local chat
• Added a visual layout for the purgemask
• Added missing ghosticons to the H4 workbench
• Added multiple Squid Game masks
• Added multiple Squid Game outfits
• Added a new section at the kumyrna trader (Squid Game clothes)
• Added multiple safepoints incase more people are logging into an already active dynamic toxic zones (dayz itself is not handling it correctly with only 1 spawnpoint available..)
• Added fog particles to certain locations on the map
• Added the option to switch between some scopes and ironsight on the SVU weapon
• Added the option to attach optics to the SPAS12
• Added the option to attach optics to the AA12
• Added an Suppressor attachment slot to the m300 (its now possible to attach the .408 CheyTac Suppressor)
• Added a missing Suppressor sound to the m300
• Added the option to attach ZNwep3_m_kukri to the "knife" inventoryslot
• Added a new Vehicle Lockpick 3d Model
• Added scripts to all custom clothing items we have
• Added animation registration to every single custom item we have
• Added Icons for the Radios that are using cassettes
• Added a Medic Car Tent
• Added a Medic Large Tent
• Added a new .408 CheyTac Suppressor
• Added a new Standarized Suppressor (556)
• Added the .338 Suppressor as attachment for the M98B
• Added the option to buy certain other suppressors at the blackmarket trader
• Added a Suppressor attachment for the Ruger (.338 Suppressor)
• Added a Suppressor attachment for the DVL10 (.338 Suppressor)
• Added all new Dayz items to the lootspawn and trader
• Added a Suppressor attachment for the M200 (.408 Suppressor)
• Added the option to repair custom modded scopes/optics with tire repairkits or ducttapes
• Added a script that prevents that 2 optics/scopes can be attached onto 1 weapon
• Added all new items from the Advanced Scopes mod
• Added the option for the GoKart if the engine gets damaged that it can be repaired (ruined engines cant be repaired)
• Added the option for the BMW if the engine gets damaged that it can be repaired (ruined engines cant be repaired)
• Added the option for the BMW x5 if the engine gets damaged that it can be repaired (ruined engines cant be repaired)
• Added the option for the G65 AMG if the engine gets damaged that it can be repaired (ruined engines cant be repaired)
• Added the option for the Oshkosh if the engine gets damaged that it can be repaired (ruined engines cant be repaired)
• Added the option for the G65 Brabus if the engine gets damaged that it can be repaired (ruined engines cant be repaired)
• Added the option for the HAMMER H1 if the engine gets damaged that it can be repaired (ruined engines cant be repaired)
• Added the option for the PAZ if the engine gets damaged that it can be repaired (ruined engines cant be repaired)
• Added a Gearstand that allows you to attach all kind of clothing items to it so its visibly shown (buyable at the trader)
• Readded the suppressor to the Barrett M82
• Readded the suppressor to the L96A1
• adjustments to noiseshotmodifier for suppressors, also modded ones (vanilla behaviour is now prefered)
• Adjusted the airdrop loot
• Adjusted the overall loottable
• Adjusted the attachments that can spawn with weapons. (Added all modded weapons and attachments to this, so the weapons arent spawning without any attachments)
• Adjusted the gear that zombies are wearing
• Adjusted the crossbow soundvolume
• Adjusted 40mm HEDP & 40mm HE damage
• Adjusted the suppressor position on the RSASS
• Adjusted the suppressor position on the SA58
• Adjusted the suppressor position on the HK417
• Adjusted the suppressor position on the M82A2 weapons
• Adjusted the suppressor position on the M110 weapons
• Fixed refreshflag icon was not showing next to items that are saved and refreshed by the flag
• Fixed a german translation issue within the Party Mod
• Fixed a wrong spawnposition for helicrashes
• Fixed H4 Workbench issues with some attachmentslots
• Fixed some items from us that wasnt correctly held in the hand of the player
• Fixed an issue with the wooden greenhouse (it was not possible to dismantle it)
• Fixed hair clipping through the skull mask
• Fixed hair clipping through AdvancedGasMask
• Fixed eventlargetent & eventcartent placing (hologram was missing)
• Fixed rotationflag for the Medkit (this is simply the position the item has if you drop it to the ground)
• Fixed rotationflag for the Advanced (this is simply the position the item has if you drop it to the ground)
• Fixed rotationflag for the C4 (this is simply the position the item has if you drop it to the ground)
• Fixed rotationflag for the Papes (this is simply the position the item has if you drop it to the ground)
• Fixed rotationflag for the CD (this is simply the position the item has if you drop it to the ground)
• Fixed rotationflag for the Skullmask (this is simply the position the item has if you drop it to the ground)
• Fixed rotationflag for the Purgemask (this is simply the position the item has if you drop it to the ground)
• Fixed an invisible part on the Advanced GasMask
• Fixed an script issue were it was not possible to attach Universal Flashlights to the P90, M110, M39EMR, BenelliM4 and AK15
• Fixed Goldenlockpick (there was a possiblity to use it 2 times) already added 13.11.2021
• Fixed CD's on certain surfaces wasnt visible when dropped
• Fixed LSD on certain surfaces wasnt visibile when dropped
• Fixed Mag_AKM_Palm30Rnd_Black & Green item description and item name
• Fixed all weapons that either got ruined way to fast or never really got ruined when shooting x magazines. (This feature will be adjusted overtime to make it as perfect as we think it can be from our side)
• Fixed missing damage texture and rvmats for the M300 Sniper & M300 Magazine
• Fixed missing damage texture and rvmats for the .500 S&W Magnum & Magazine
• Fixed missing damage texture and rvmats for the Medkits
• Fixed missing damage texture and rvmats for the SVU
• Fixed missing damage texture and rvmats for the 308 & 762 suppressor
• Fixed missing damage texture and rvmats for the SPAS12
• Fixed missing damage texture and rvmats for the SCAR & SCAR Magazine
• Fixed missing damage texture and rvmats for the M98B & M98B Magazine
• Fixed missing damage texture and rvmats for the M1014
• Fixed missing damage texture and rvmats for the M4A1 Sopmod
• Fixed missing damage texture and rvmats for the AA12
• Fixed missing damage texture and rvmats for the UZI
• Fixed missing damage texture and rvmats for the HK417
• Fixed missing damage texture and rvmats for the M4-ZN
• Fixed missing damage texture and rvmats for the Cap-Headphones
• Fixed missing damage texture and rvmats for the Hood-Cape
• Fixed missing damage texture and rvmats for the Face Mask
• Fixed missing damage texture and rvmats for the Tactical Oakley Sunglasses
• Fixed missing damage texture and rvmats for the GasMask2020
• Fixed missing damage texture and rvmats for the Camel Backpack
• Fixed missing damage texture and rvmats for the Tactical Helmet
• Fixed missing damage texture and rvmats for the P90 and P90 attachments
• Fixed missing damage texture and rvmats for the M110 and M110 attachments
• Fixed missing damage texture and rvmats for the M39EMR and M39EMR attachments
• Fixed missing damage texture and rvmats for the BenelliM4
• Fixed missing damage texture and rvmats for the MG42
• Fixed missing damage texture and rvmats for the Crossbow
• Fixed missing damage texture and rvmats for the AK107
• Fixed missing damage texture and rvmats for the AK15
• Fixed missing damage texture and rvmats for the 57x28mm Ammo
• Fixed missing damage texture and rvmats for the 7.92x57mm Ammo
• Fixed missing damage texture and rvmats for the 57x28mm AmmoBox
• Fixed missing damage texture and rvmats for the 7.92x57mm AmmoBox
• Fixed missing damage texture and rvmats for the Crossbow arrows
• Fixed missing damage texture and rvmats for the aps magazine
• Fixed missing damage texture and rvmats for the tt magazine
• Fixed missing damage texture and rvmats for the PM-T and magazine
• Fixed missing damage texture and rvmats for the M9 magazine
• Fixed missing damage texture and rvmats for the 40mm HE & 40mm HEDP ammo
• Fixed missing damage texture and rvmats for the Boxed .300 AAC Blackout AmmoBox
• Fixed missing damage texture and rvmats for the 380Traum Ammo
• Fixed missing damage texture and rvmats for the AEK-971/973 Buttstock
• Fixed missing damage texture and rvmats for the ZNwep3_ak_svd_butt
• Fixed missing damage texture and rvmats for the ZNwep3_ak_tactic_butt
• Fixed missing damage texture and rvmats for the Custom Buttstock
• Fixed wrong damage texture and rvmats for the 2nd M110 Suppressor
• Fixed missing damage texture and rvmats for the PN-23 scope and lens
• Fixed missing damage texture and rvmats for the HAMR optic and lens
• Fixed missing damage texture and rvmats for the Holosight optic and lens
• Fixed missing damage texture and rvmats for the NightVisionSight optic and lens
• Fixed missing damage texture and rvmats for the OKP7 optic and lens
• Fixed missing damage texture and rvmats for the OKP3 optic and lens
• Fixed missing damage texture and rvmats for the LRS scope and lens
• Fixed missing damage texture and rvmats for the PK-AS scope and lens
• Fixed missing damage texture and rvmats for the PKP Magazine
• Fixed missing damage texture and rvmats for the VSK Magazine
• Fixed missing damage texture and rvmats for the VAL 20 & 30 Magazine
• Fixed missing damage texture and rvmats for the SCAR Magazine
• Fixed missing damage texture and rvmats for the Honeybadger 30 & 60 Magazine
• Fixed missing damage texture and rvmats for the SA58 Magazine
• Fixed missing damage texture and rvmats for the L96A1 Magazine
• Fixed missing damage texture and rvmats for the M40A3 Magazine
• Fixed missing damage texture and rvmats for the AEK971 45Rnd Magazine
• Fixed missing damage texture and rvmats for the AEK971 60Rnd Magazine
• Fixed missing damage texture and rvmats for the AEK 973 45Rnd Magazine
• Fixed missing damage texture and rvmats for the AEK 973 30Rnd Magazine
• Fixed missing damage texture and rvmats for the AEK 973 25Rnd Magazine
• Fixed missing damage texture and rvmats for the Vesna Spring 207 Radio
• Fixed missing damage texture and rvmats for the Panasonic RF2400D Radio
• Fixed missing damage texture and rvmats for the Custom Plate Carrier Vest
• Fixed missing damage texture and rvmats for the Custom Plate Carrier Holster
• Fixed missing damage texture and rvmats for the Custom Plate Carrier Pouch
• Fixed missing damage texture and rvmats for the Custom Police Vest
• Fixed missing damage texture and rvmats for the Special IFAK pouch
• Fixed missing damage texture and rvmats for the Custom Pressvest Black
• Fixed missing damage texture and rvmats for the Special Magazine Pouch
• Fixed missing damage texture and rvmats for the Special Magazine Pouch (2)
• Fixed Special IFAK pouch rotationflag when item is dropped on ground
• Fixed Special Magazine Pouch rotationflag when item is dropped on ground
• Fixed Special Magazine Pouch (2) rotationflag when item is dropped on ground
• Fixed missing damage texture and rvmats for the IMH Mask
• Fixed missing damage texture and rvmats for the Mich Helmet New
• Fixed missing damage texture and rvmats for the PBR Helmet
• Fixed missing damage texture and rvmats for the Facemask
• Fixed missing damage texture and rvmats for the KnifeSheath 6Х4
• Fixed item image preview from the Military Rucksack's
• Fixed missing damage texture and rvmats for the VSSK Magazine
• Fixed missing damage texture and rvmats for the 12.7x55mm Ammo
• Fixed missing damage texture and rvmats for all cassettes
• Fixed missing damage texture and rvmats for 12.7x99mm Ammo
• Fixed missing damage texture and rvmats for SA58 Weapon
• Fixed Military Small Backpack was not correctly held in the hand
• Fixed Military Small Backpack was not correctly laying on the ground
• Fixed missing damage texture and rvmats for the Tourist Backpack
• Fixed missing damage texture and rvmats for the Military Small Backpack
• Fixed missing damage textures and rvmats for the Custom Smershbags
• Fixed missing damage texture and rvmats for the Base Builder Backpack
• Fixed Tourist Backpack was not correctly laying on the ground when dropped
• Fixed missing Ghosticons for the Base Builder Backpack
• Fixed Facemask hitbox was not correctly set
• Fixed KnifeSheath6x4 item preview image
• Fixed Facemask was not correctly held in the hand of the player
• Fixed Facemask rotationflag when item is dropped on ground
• Fixed Ghosticon slots for shovels now have a shovel icon
• Fixed Cap-Headphones, item wasnt correctly held in the hand of the player
• Fixed Tactical Helmet item preview image
• Fixed Tactical Oakley Sunglasses, item wasnt correctly held in the hand of the player
• Fixed Tactical Oakley had no hitbox (it was not possible to damage the item)
• Fixed GasMask2020 item preview image
• Fixed 308 & 762 suppressor item preview image
• Fixed AA12 item preview image
• Fixed M4-ZN issue with attachable magazines always showing one certain 3d model instead of the actual model of the current attached magazine
• Fixed floating Bullet in front of the AA12 Gun when chambering the gun with bullets
• Fixed .500 S&W Magnum item not beeing fully visible in the item preview
• Fixed .500 S&W Magnum 6Rnd Mag, item wasnt correctly held in the hand of the player
• Fixed M98B reloading with bullets bugged out some attachment positions
• Fixed M98B reloading with holding R (it was turned off before duo to the attachment bug)
• Fixed Medkit, item wasnt correctly held in the hand of the player
• Fixed missing hitbox for the Medkit
• Fixed Hood-Cape, item wasnt correctly held in the hand of the player
• Fixed Face Mask, item wasnt correctly held in the hand of the player
• Fixed Normalized Suppressor Camo item preview image
• Fixed PBS-4 Suppressor item preview image
• Fixed the point for picking up certain magazines
• Fixed the point for picking up certain attachments
• Fixed rotationflags for PKP Magazine & Cmag Magazine (this is simply the position the item has if you drop it to the ground)
• Fixed the issue that was present with the Barrett M82 and Suppressor (suppressor wasnt getting any damage while attached)
• Fixed item previewimage from the M82 Suppressor
• Fixed item previewimage from the L96A1 Suppressor
• Fixed M82 Suppressor not taking any damage while attached on a weapon
• Fixed PKP single bullet reloading wasnt working
• Fixed 9A91 item preview image
• Fixed VSS Vintorez item preview image
• Fixed 9A91 issue with attachable magazines always showing one certain 3d model instead of the actual model of the current attached magazine
• Fixed VSK issue with attachable magazines always showing one certain 3d model instead of the actual model of the current attached magazine
• Fixed Ghosticon slot incompatiblity with other Binocular slots
• Fixed Special IFAK pouch (its now a bit better held in the hand of the player)
• Fixed Special Magazine Pouch (its now a bit better held in the hand of the player)
• Fixed Special Magazine Pouch (2) (its now a bit better held in the hand of the player)
• Fixed IOTV itempreview image
• Fixed MTV itempreview image
• Fixed JPC itempreview image
• Fixed 6B45 itempreview image
• Fixed 6B43 itempreview image
• Fixed 6B23 itempreview image
• Fixed 6B43 pouches rotationflags (this is simply the position the item has if you drop it to the ground)
• Fixed 6B43 bag rotationflags (this is simply the position the item has if you drop it to the ground)
• Fixed an invisible small part in the 6b43 Vest
• Fixed all Tacitcal Belts as they couldnt get ruined
• Fixed Gorka Pants -3 were floating a bit above the ground when dropped
• Fixed Gorka Pants -4 were floating a bit above the ground when dropped
• Fixed all TN Magazine Pouches as they couldnt get ruined
• Fixed all TN Magazine Pouches as they couldnt get ruined
• Fixed all TN Magazine Pouches (2) as they couldnt get ruined
• Fixed all TN IFAK Medical Subassemblies as they couldnt get ruined
• Fixed all TN Utility Pouches as they couldnt get ruined
• Fixed all TN Utility Pouches (large) as they couldnt get ruined
• Fixed all TN Holsters as they couldnt get ruined
• Fixed all TN Pouches (LBT2586B) as they couldnt get ruined
• Fixed all TN Radio Pouches (LBT2586B) as they couldnt get ruined
• Fixed all TN Small Pouches (LBT2586B) as they couldnt get ruined
• Fixed all TN Eagle Industries Pouches as they couldnt get ruined
• Fixed all TN Triple Mag Pouches as they couldnt get ruined
• Fixed Tacitcal Belts were floating a bit above the ground when dropped
• Fixed Bandolier as they couldnt get ruined
• Fixed Chest Rig (LBT2586B) as they couldnt get ruined
• Fixed Lightsword visiual issues, rewrote some scripts for it and did small changes to the light color itself
• Fixed ZombieNation Mountainbags rotationflag (its now laying correctly on the ground when dropped)
• Fixed vanilla nightvision scopes didnt worked
• Fixed PVS4, NightVisionSight and PN23 nightvision effects didnt worked and it was not possible to switch between modes
• Fixed our radios (it now direclty plays the music when turned on, before you had to switch it on, than off and again on to be able to start the music)
• Fixed the message that was popping up when joining through the main menu "already connecting..."
• Fixed BoomBox itempreview image
• Fixed a wrong Texture on the BMW
• Fixed the BMW engine indicator light, it was only yellow while it was ruined and should have been red
• Fixed the Point to open the HAMMER H1 Hood
• Fixed missing damage textur for the MassTacticalBag
• Fixed missing damage textur for the 408 CheyTac Ammobox
• Fixed missing damage textur for the 338 Ammobox
• Fixed missing damage textur for the MassMeth item
• Fixed MassMolleBelt Ghostcloticons and attachmentslots
• Fixed rotationflag for the MassTacticalBag when item is on the ground
• Fixed rotationflag for the MassMolleBelt when item is on the ground
• Fixed some animation issues with our custom Pumpkin helmet while holding them in your hand
• Fixed stew was only spawning with 25% left inside it (now its 100%)
• Fixed stew rotationflag while the item is dropped and laying on the ground
• Fixed couple of items that wasnt correctly held in the hand of the player
• Fixed an issue with the Hud now showing when you lowered or increased the mic volume
• Fixed couple of other issues related to the Hud
• Fixed multiple texture issues with our custom Bears
• Fixed codelock rotationsflag when item is on the ground
• Fixed a couple of scripts and animation registrations in relation to the KOD mod
• Changed item name from "Gas Mask" to "Modern Gas Mask" (ZN_GasMask_2)
• Changed - 7.62x54mm Suppressor can now be attached on all Eastern forces Suppressor slots
• Changed 7.62x54mm Suppressor name to Normalized Modern Suppressor so its clear that this can only be used on Eastern forces weapons
• Changed Normalized Suppressor Camo can now be attached on all Eastern forces Suppressor slots
• Changed the M39 EMR suppressor attachment from Standarized to .308Win Suppressor
• Changed the MG42 recoil and sway values
• Changed 40mm HEDP ammo can now destroy cars
• Changed 40mm HEDP ammo is now sticking to whatever you are shooting at
• Changed 40mm HEDP & 40mm HE item description
• Changed NATO Buttstock item name to Custom Buttstock
• Changed the Ghosticonslot name for M110 suppressors from "suppressor" to "M110 / .308Win Suppressor"
• Changed the Ghosticon displayname for the M82A2 suppressor slots to "M82 Suppressor"
• Changed the vanilla Ghosticon displayname for the M4 suppressor slots to "Standarized Suppressor"
• Changed the vanilla Ghosticon displayname for the AK suppressor slots to "Normalized Suppressor"
• Changed the custom Ghosticon displayname for the AK suppressor slots to "Normalized Suppressor"
• Changed AEK 973 25Rnd Mag Item slotsize
• Changed AAC Honey Badger 60Rnd Mag Item slotsize
• Changed М40А3 5Rnd Mag Item slotsize
• Changed L96A1 5Rnd Mag Item slotsize
• Changed the AEK971 45Rnd Magazine Item slotsize
• Changed the AEK973 45Rnd Magazine Item slotsize
• Changed ghosticon slotname from weaponButtstockAEK to AEK Buttstock so its clear for which weapon it is
• Changed the suppressor that the M40A3 could take (it used to be eastern forces now its the .308 Suppressor)
• Changed the Ghosticon slotname for the Barrett M82 Suppressor (its M82 Suppressor instead of suppressor)
• Changed the Ghosticon slotname for the P90 Suppressor (its P90 Suppressor instead of suppressor)
• Changed all M82 suppressor so they are compatible with both m82 weapons we have
• Changed all suppressors are now repairable
• Changed the 9A-91 weapon to be able to attach all 9x39mm mags
• Changed the 9A-91 weapon to be able to attach all 9x39mm mags
• Changed PP-19-01 (Vityaz) description so its clear which attachments types can be attached
• Changed .308 suppressor and m110 suppressors are now crosscompatible
• Changed the VSS, its now possible to attach all 9x39mm mags
• Changed the VSK, its now possible to attach all 9x39mm mags
• Changed Scar-H Suppressor from Standarized to .308 Suppressor
• Changed Scar Mk Auto Suppressor from Standarized to .308 Suppressor
• Changed Base Builder Backpack Fieldshovel attachment option to Shovel
• Changed the .500 S&W Magnum Magazine name and description
• Changed HK417 20 & 40 rnd Mag 3d model
• Changed HK417 attachable Suppressor from Standarized Suppressor to the .308Win Suppressor
• Changed the r700 Suppressor name as its now compatible with all .308win suppressor slots
• Changed the custom Ghosticon displayname for the AWM Suppressor slot to ".338 Suppressor"
• Changed M98B Magazine inventory itemsize
• Changed the Scar H auto & Scar H Suppressor attachment to .308 Suppressor
• Changed the SA58 Suppressor attachment to .308 Suppressor
• Changed the PP19V Suppressor attachment to the Normalized Suppressor (Ak suppressor)
• Changed the L96A1 Suppressor attachment to the .338 Suppressor
• Changed the L96A1 Suppressor to be a .338 Suppressor
• Changed the ghosticonslot attachment displayname for optics so its a bit easier to know what kind of optics/scopes can be attached (weaponOpticsPistol, weaponOpticsNormalized, weaponOpticsStandarized, weaponOpticsSniper, weaponOpticsMosin)
• Changed Trader categories Optics and organized it a bit more so it easier to search for the correct optic/scope (weaponOpticsPistol, weaponOpticsNormalized, weaponOpticsStandarized, weaponOpticsSniper, weaponOpticsMosin)
• Changed Trader categories Suppressor and organized it a bit more so it easier to search for the correct suppressors
• Changed stew animation in hands
• Changed the M300 Gunfiresound
• Changed IDEA Vest animation while holding it in the hand
• Removed Buildanywhere mod (to much code for such a simple feature)
• Removed the MassManyItemOverhaul Mod (some items are still present on the server as they got added with permission into our modpack)
• Removed the ZNwep2_W_SCAR since we have 2 other scars already
• Removed our Aug since dayz added 2 new aug versions
• Removed our SA58 since there is already one version from the KOD mod
• Removed the M110 Prototype since we already have 2 other versions
• Removed our HK417 since there are already HK variants present
• Removed the KOD_Famas since there is already a famas version ingame
• Removed our VSS since there is already a VSS in the basegame

NOTE: Since our rework was related to nearly every single file in our modpacks its possible that we have missed something or messed something up. In that case if you find any bugs please report it so we can take a look
asap and fix it. (The possibilty is very small but i cant guarantee that i havent made any mistake as its an unbelievable big amount of files and codes that was related in this process :D )
This rework was needed so we can focus on our next ideas and overall improvements of the ingame experience

Current Known issues: PAZ engine cant be repaired
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