Server Update #203 - 19.06.2022 // Update already live

Post Reply
User avatar
coca
Site Admin
Posts: 241
Joined: Sun Mar 03, 2013 11:17 pm

Server Update #203 - 19.06.2022 // Update already live

Post by coca »

• Added everything from the DayZ 1.18 Update to our server and made certain things compatible with it
• Fixed Certain Containers didnt show the inventory since the 1.18 update (DayZ Bug, if a hotfix is pushed out i will remove our fix)
• Fixed CarRadios not working
• Fixed Autorun mod key configuartion menu had no info displayed.
• Fixed Chat mod key configuartion menu had no info displayed.
• Fixed Compass mod key configuartion menu had no info displayed.
• Fixed Notification mod key configuartion menu had no info displayed.
• Fixed Party mod key configuartion menu had no info displayed.
• Fixed PVEZ mod key configuartion menu had no info displayed. (admin stuff anyways, not for players)
• Fixed Logo Overlay dissapearing if pressing Enter to start ingame chatting
• Fixed Texture issues with couple of Armbands
• Fixed some smaller issues related to class configurations that broke with 1.18 (certain loot didnt spawned)
• Created a new section in the Key configuration menu (ZombieNation) which will show all customizable key options that are from our mods
• Adjusted PVP Zone Creator Texture
• Reworked and added new features for the Autorun mod.
• Implemented an Autojog feature into our Autorun mod, press (Numpad -) to use it. (Key can be changed)
• Implemented an Autowalk feature into our Autorun mod, press (Numpad *) to use it. (Key can be changed)
• M32 has a new Mag that is compatible with the new 40mm Vanilla Bullets. (all other m32 mags and our own 40mm ammos got removed)
• Changed the new Vanilla 40mm ammo so its stackable to 200
• Adjusted the smoke timer for 40mm Smokegrenades
• Adjusted the damage the 40mm bullets are making to the weapons (M32, Vanilla M79)
• Made a change to the 40mm bullets so they can be shot straight into the air and are falling down and explode (which sadly didnt got added from the dayz devs)
• Made it possible to craft armbands out of our modded flags
• Added the 6B38 Backpacks to the lootspawn and trader as it was missing
• Removed our version of the Explodable Large/Medium/Small gas canister (DayZ implemented the function into 1.18)
• Removed our M79 and the 40mm HE and 40mm HEDP ammo
• Since it was a useles feature from our side we added back the option to have the crosshair (default setting is turned on, you can still disable it in the ingame menu)

NOTE: If you encounter any other bugs feel free to let us know #bugs so we can take a look and fix them.

Current Issues:
• Improvised Explosive has duplicated ghostsloticons (WindstrideClothing Mod is conflicting)
• Going into the Server Panel Menu and closing it will result in keys and mouse beeing not responsive
Image
Post Reply