libcod
|
#include "gsc_player.hpp"
Macros | |
#define | PLAYERSTATE(playerid) (playerStates + playerid * sizeOfPlayer) |
#define | PLAYERSTATE_VELOCITY(playerid) 0 |
#define | PLAYERBASE(playerid) (*(int*)(playerinfo_base) + playerid * playerinfo_size) |
Variables | |
int | playerStates = NULL |
int | sizeOfPlayer = NULL |
int | gentities = NULL |
int | gentities_size = NULL |
int | playerinfo_base = 0x0 |
int | playerinfo_size = 0x0 |
float | player_movespeedscale [64] = {1} |
#define PLAYERBASE | ( | playerid | ) | (*(int*)(playerinfo_base) + playerid * playerinfo_size) |
#define PLAYERSTATE | ( | playerid | ) | (playerStates + playerid * sizeOfPlayer) |
#define PLAYERSTATE_VELOCITY | ( | playerid | ) | 0 |
int clientaddress_to_num | ( | int | address | ) |
int getAddressType | ( | int | id | ) |
int getLastPacketTime | ( | int | id | ) |
int getSVSTime | ( | ) |
void gsc_entity_setalive | ( | int | id | ) |
void gsc_entity_setbounds | ( | int | id | ) |
void gsc_free_slot | ( | ) |
void gsc_get_userinfo | ( | int | id | ) |
void gsc_kick_slot | ( | ) |
void gsc_player_addresstype | ( | int | id | ) |
void gsc_player_button_ads | ( | int | id | ) |
void gsc_player_button_back | ( | int | id | ) |
void gsc_player_button_forward | ( | int | id | ) |
void gsc_player_button_jump | ( | int | id | ) |
void gsc_player_button_leanleft | ( | int | id | ) |
void gsc_player_button_leanright | ( | int | id | ) |
void gsc_player_button_left | ( | int | id | ) |
void gsc_player_button_right | ( | int | id | ) |
void gsc_player_ClientCommand | ( | int | id | ) |
void gsc_player_clientuserinfochanged | ( | int | id | ) |
void gsc_player_connectionlesspacket | ( | int | id | ) |
void gsc_player_getclientstate | ( | int | id | ) |
void gsc_player_getip | ( | int | id | ) |
void gsc_player_getLastConnectTime | ( | int | id | ) |
void gsc_player_getLastMSG | ( | int | id | ) |
void gsc_player_getping | ( | int | id | ) |
void gsc_player_outofbandprint | ( | int | id | ) |
void gsc_player_renameclient | ( | int | id | ) |
void gsc_player_resetNextReliableTime | ( | int | id | ) |
void gsc_player_setmovespeedscale | ( | int | id | ) |
void gsc_player_spectatorclient_get | ( | int | id | ) |
void gsc_player_stance_get | ( | int | id | ) |
void gsc_player_velocity_add | ( | int | id | ) |
void gsc_player_velocity_get | ( | int | id | ) |
void gsc_player_velocity_set | ( | int | id | ) |
void gsc_set_userinfo | ( | int | id | ) |
long double hook_setmovespeed | ( | int | a1, |
int | a2 | ||
) |
int gentities = NULL |
int gentities_size = NULL |
float player_movespeedscale[64] = {1} |
int playerinfo_base = 0x0 |
int playerinfo_size = 0x0 |
int playerStates = NULL |
int sizeOfPlayer = NULL |